Procházet zdrojové kódy

定位不给授权,无法点击跳转问题

南鑫林 před 6 roky
rodič
revize
aee6f45a9c

+ 0 - 26
RainbowPlanet/RainbowPlanet/Tools/BaiduToCityFactory/BaiduToCityFactory.swift

@@ -36,30 +36,4 @@ class BaiduToCityFactory: NSObject {
         return baiduToCityModel
     }
     
-    func setSaveBaiduToCity2() {
-        let jsonStr = String.jsonFileToJsonStr(resource: "baidu_cityid_rel", type: "json")
-        NXLRealm.initRealm()
-        for city in String.getArrayFromJSONString(jsonString: jsonStr) {
-            let city = BaiduToCity2Model.fromDictionary(dictionary: city as! [String : Any])
-            NXLRealm.add(city)
-        }
-    }
-    
-    func query2(bjcityId:String = "") -> BaiduToCity2Model{
-        var baiduToCityModel = BaiduToCity2Model()
-        // 根据条件获取数据
-        
-        let predicate = NSPredicate(format: "bjcityId = \(bjcityId)")
-        
-        let citys = NXLRealm.selectByNSPredicate(BaiduToCity2Model.self, predicate: predicate)
-        if !citys.isEmpty {
-            // 遍历输出结果
-            for city in citys {
-                baiduToCityModel = city
-                NXLLog("\(String(describing: city.areaCode)), \(String(describing: city.areaName)),\(String(describing: city.bjcityId))")
-            }
-        }
-        return baiduToCityModel
-    }
-    
 }

+ 1 - 3
RainbowPlanet/RainbowPlanet/Tools/EmptyView/EmptyView.swift

@@ -50,7 +50,6 @@ class EmptyView: NSObject {
         button.masksToBounds = true
         button.titleLabel?.font = kScaleRegularFont16
         button.setTitle(buttonStr, for: UIControl.State.normal)
-        button.isUserInteractionEnabled = false
         button.tg_top.equal(kScaleValue(value: 30))
         button.tg_height.equal(kScaleValue(value: 36))
         button.tg_centerX.equal(0)
@@ -61,8 +60,7 @@ class EmptyView: NSObject {
         vertLayout.addSubview(button)
 
         let emptyView = LYEmptyView.emptyView(withCustomView: vertLayout)
-        emptyView?.isUserInteractionEnabled = true
-        return emptyView!        
+        return emptyView!
     }
     
     func diyCustomEmptyViewStyle2(iconStr:String,titleStr:String) -> LYEmptyView {

+ 0 - 219
RainbowPlanet/RainbowPlanet/Tools/NXLRealm/NXLRealm.swift

@@ -10,224 +10,5 @@ import UIKit
 import RealmSwift
 
 class NXLRealm: NSObject {
-    /// realm 数据库的名称
-    static let username = "RainbowPlanet-DB"
     
-    static let sharedInstance = try! Realm()
-
-    /// 初始化默认的 Realm
-    static func initRealm() {
-        var config = Realm.Configuration()
-        
-        // 使用默认的目录,但是使用用户名来替换默认的文件名
-        config.fileURL =  config.fileURL!.deletingLastPathComponent().appendingPathComponent("\(username).realm")
-        
-        // 获取我们的 Realm 文件的父级目录
-        let folderPath = config.fileURL!.deletingLastPathComponent().path
-        
-        // 解除这个目录的保护
-        try! FileManager.default.setAttributes([FileAttributeKey.protectionKey: FileProtectionType.none],
-                                               ofItemAtPath: folderPath)
-        
-        // 将这个配置应用到默认的 Realm 数据库当中
-        Realm.Configuration.defaultConfiguration = config
-    }
-    /// 初始化用户默认的 Realm
-    static func setDefaultRealmForUser(username: String) {
-        var config = Realm.Configuration()
-        
-        // 使用默认的目录,但是使用用户名来替换默认的文件名
-        config.fileURL =  config.fileURL!.deletingLastPathComponent().appendingPathComponent("\(username).realm")
-        
-        // 获取我们的 Realm 文件的父级目录
-        let folderPath = config.fileURL!.deletingLastPathComponent().path
-        
-        // 解除这个目录的保护
-        try! FileManager.default.setAttributes([FileAttributeKey.protectionKey: FileProtectionType.none],
-                                               ofItemAtPath: folderPath)
-        
-        // 将这个配置应用到默认的 Realm 数据库当中
-        Realm.Configuration.defaultConfiguration = config
-    }
-    
-    //--- MARK: 操作 Realm
-    /// 做写入操作
-    static func doWriteHandler(_ clouse: @escaping ()->()) { // 这里用到了 Trailing 闭包
-        try! sharedInstance.write {
-            clouse()
-        }
-    }
-    
-    ///后台做写入操作
-    static func BGDoWriteHandler(_ clouse: @escaping ()->()) {
-        try! Realm().write {
-            clouse()
-        }
-    }
-    
-    /// 添加一条数据
-    
-    static func addCanUpdate<T: Object>(_ object: T) {
-        try! sharedInstance.write {
-            sharedInstance.add(object, update: true)
-        }
-    }
-    
-    static func add<T: Object>(_ object: T) {
-        try! sharedInstance.write {
-            sharedInstance.add(object)
-        }
-    }
-    
-    /// 后台单独进程写入一组数据
-    static func addListDataAsync<T: Object>(_ objects: [T]) {
-        
-        let queue = DispatchQueue.global(qos: DispatchQoS.QoSClass.default)
-        // Import many items in a background thread
-        queue.async {
-            // 为什么添加下面的关键字,参见 Realm 文件删除的的注释
-            autoreleasepool {
-                // 在这个线程中获取 Realm 和表实例
-                let realm = try! Realm()
-                // 批量写入操作
-                realm.beginWrite()
-                // add 方法支持 update ,item 的对象必须有主键
-                for item in objects {
-                    realm.add(item, update: true)
-                }
-                // 提交写入事务以确保数据在其他线程可用
-                try! realm.commitWrite()
-            }
-        }
-    }
-    
-    static func addDataAsync<T: Object>(_ objects:Array<Any>,_ type: T.Type) {
-        
-        let queue = DispatchQueue.global(qos: DispatchQoS.QoSClass.default)
-        // Import many items in a background thread
-        queue.async {
-            // 为什么添加下面的关键字,参见 Realm 文件删除的的注释
-            autoreleasepool {
-                // 在这个线程中获取 Realm 和表实例
-                let realm = try! Realm()
-                // add 方法支持 update ,item 的对象必须有主键
-                try! realm.write {
-                    // 为数组中的每个元素保存一个对象(以及其依赖对象)
-                    for item in objects {
-                        realm.create(type, value: item, update: true)
-                    }
-                }
-                
-                // 提交写入事务以确保数据在其他线程可用
-                try! realm.commitWrite()
-            }
-        }
-    }
-    
-    static func addListData<T: Object>(_ objects: [T]) {
-        autoreleasepool {
-            // 在这个线程中获取 Realm 和表实例
-            let realm = try! Realm()
-            // 批量写入操作
-            realm.beginWrite()
-            // add 方法支持 update ,item 的对象必须有主键
-            for item in objects {
-                realm.add(item, update: true)
-            }
-            // 提交写入事务以确保数据在其他线程可用
-            try! realm.commitWrite()
-        }
-    }
-    
-    /// 删除某个数据
-    static func delete<T: Object>(_ object: T) {
-        try! sharedInstance.write {
-            sharedInstance.delete(object)
-        }
-    }
-    
-    /// 批量删除数据
-    static func delete<T: Object>(_ objects: [T]) {
-        try! sharedInstance.write {
-            sharedInstance.delete(objects)
-        }
-    }
-    
-    /// 批量删除数据
-    static func delete<T: Object>(_ objects: List<T>) {
-        try! sharedInstance.write {
-            sharedInstance.delete(objects)
-        }
-    }
-    /// 批量删除数据
-    static func delete<T: Object>(_ objects: Results<T>) {
-        try! sharedInstance.write {
-            sharedInstance.delete(objects)
-        }
-    }
-    
-    /// 批量删除数据
-    static func delete<T: Object>(_ objects: LinkingObjects<T>) {
-        try! sharedInstance.write {
-            sharedInstance.delete(objects)
-        }
-    }
-    
-    
-    /// 删除所有数据。注意,Realm 文件的大小不会被改变,因为它会保留空间以供日后快速存储数据
-    static func deleteAll() {
-        try! sharedInstance.write {
-            sharedInstance.deleteAll()
-        }
-    }
-    
-    /// 根据条件查询数据
-    static func selectByNSPredicate<T: Object>(_: T.Type , predicate: NSPredicate) -> Results<T>{
-        return sharedInstance.objects(T.self).filter(predicate)
-    }
-    
-    /// 后台根据条件查询数据
-    static func BGselectByNSPredicate<T: Object>(_: T.Type , predicate: NSPredicate) -> Results<T>{
-        return try! Realm().objects(T.self).filter(predicate)
-    }
-    
-    
-    /// 查询所有数据
-    static func selectByAll<T: Object>(_: T.Type) -> Results<T>{
-        return sharedInstance.objects(T.self)
-    }
-    
-    /// 查询排序后所有数据,关键词及是否升序
-    static func selectScoretByAll<T: Object>(_: T.Type ,key: String, isAscending: Bool) -> Results<T>{
-        return sharedInstance.objects(T.self).sorted(byKeyPath: key, ascending: isAscending)
-    }
-    
-    //--- MARK: 删除 Realm
-    /*
-     参考官方文档,所有 fileURL 指向想要删除的 Realm 文件的 Realm 实例,都必须要在删除操作执行前被释放掉。
-     故在操作 Realm实例的时候需要加上 autoleasepool 。如下:
-     autoreleasepool {
-     //所有 Realm 的使用操作
-     }
-     */
-    /// Realm 文件删除操作
-    static func deleteRealmFile() {
-        let realmURL = Realm.Configuration.defaultConfiguration.fileURL!
-        let realmURLs = [
-            realmURL,
-            realmURL.appendingPathExtension("lock"),
-            realmURL.appendingPathExtension("log_a"),
-            realmURL.appendingPathExtension("log_b"),
-            realmURL.appendingPathExtension("note")
-        ]
-        let manager = FileManager.default
-        for URL in realmURLs {
-            do {
-                try manager.removeItem(at: URL)
-            } catch {
-                // 处理错误
-            }
-        }
-        
-    }
 }